<!DOCTYPE html>
<html>
<head>
	<title>eltoo - game</title>
	<style>
		body { width: 100%; height: 100%;margin: 0; }
		canvas { width: 100%; height: 100% }
	</style>
</head>
<body>
	<script src="js/three.min.js"></script>
	<script>
		var scene = new THREE.Scene();
		var camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );

		var renderer = new THREE.WebGLRenderer();
		renderer.setSize( window.innerWidth, window.innerHeight );
		document.body.appendChild( renderer.domElement );
		// var geometry = new THREE.BoxGeometry( 1, 1, 1 );
		// var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
		// var cube = new THREE.Mesh( geometry, material );
		var geometry = new THREE.SphereGeometry( 2, 5, 100 );
		var material = new THREE.MeshBasicMaterial( {color: 0xffff00} );
		var sphere = new THREE.Mesh( geometry, material );
		scene.add( sphere );

		camera.position.z = 5;
		function render() {
			requestAnimationFrame( render );
			// sphere.rotation.x += 0.01;
			// sphere.rotation.y += 0.01;
			// sphere.rotation.z += 0.01;
			renderer.render( scene, camera );
		}
		render();
	</script>
</body>
</html>